Suzanne Treister
Suzanne Treister is known for incorporating new media and digital technologies into her artistic practice as they developed in the early 1990s. She studied at Brighton Polytechnic (1977–78), St. Martins School of Art (1978–81), and Chelsea School of Art (1981–82). Initially a painter in the early 1980s, her early paintings appropriated imagery from history and popular culture to explore how meanings and rules can be rewritten. In the 1990s her practice expanded into fields of new media art. A fascination with video games, virtual reality, and fictional worlds drew Treister to use emerging digital technologies as artistic material. Instructions such as “fold and cut†and features including puzzles, maps, and hinges enable Treister to address serious issues through a game-like language. More recently, her work explores how human and military intelligence interact to form new subjectivities in a world increasingly pervaded by technologies and the demands of government and state.
Alongside her artistic practice, Treister has taught at several institutions including Chelsea School of Art, Central St Martins, and the Slade in London, and elsewhere in the UK and across the globe.